
Max Bolling
Born in Oakland, CA
Lives & works in Richmond, CA
A passionate game designer and game enthusiast. Who enjoys music, nature and sports. Creating games that are engaging, progressive and entertaining are my priorities. I am a team player that wears many hats and can learn on the job. My goal is to push the boundaries of what a video game and software can do.
CV
ResumeProgramming Languages
Strong: C#, C++, Java, Javascript
Proficient: Scheme, HTML, CSS, Python
Frameworks
Strong: Unity3d, Android SDK, Atom, Eclipse
Proficient: Unreal Engine,AI Frameworks
Employment
McKesson: Full-Stack Developer, 2019 - Current
Ozark Outdoorz: Tech Consultant, 2015 - 2019
LBNL: Programming Internship, 2013
SEGA: Q.A. Tester, 2012
Education
B.S. Computer Science - California State University East Bay, 2019
A.S. Computer Science - Contra Costa College, 2016
Volunteering
Speaking for Hemophilia Awareness
Teaching Middle Schoolers Unity3D
Participated in many hackathons