Max Bolling

Born in Oakland, CA

Lives & works in Richmond, CA

A passionate game designer and  game enthusiast. Who enjoys music, nature and sports. Creating games that are engaging, progressive and entertaining are my priorities. I am a team player that wears many hats and can learn on the job. My goal is to push the boundaries of what a video game and software can do.

CV

Resume

Programming Languages

Strong:  C#, C++, Java, Javascript  

Proficient: Scheme, HTML, CSS, Python

Frameworks

Strong:  Unity3d, Android SDK, Atom, Eclipse  

Proficient: Unreal Engine,AI Frameworks

Employment

McKesson: Full-Stack Developer, 2019 - Current

Ozark Outdoorz: Tech Consultant, 2015 - 2019

LBNL: Programming Internship, 2013

SEGA: Q.A. Tester, 2012

Education

B.S. Computer Science - California State University East Bay, 2019

A.S. Computer Science - Contra Costa College, 2016

Volunteering

Speaking for Hemophilia Awareness

Teaching Middle Schoolers Unity3D

Participated in many hackathons